Play with friends
Send a link and play on the same board from anywhere. Play together deals a fresh shared puzzle; Phone a friend brings someone into the puzzle you’re already on.

Two ways to play together
| Feature | Play together | Phone a friend |
|---|---|---|
| Start from | Play with a friend on the Play screen | The phone button on a puzzle you’re playing |
| The puzzle | A fresh Word or Groups puzzle | Your current daily or Journey puzzle |
| Who can play | Everyone in the room | Everyone in the room |
| Whose result | Shared: everyone who played earns a little | Yours: the result and rewards stay with you |
| Boosters | Yes, paid by whoever taps | Journey only, paid by whoever taps |
| Scoreboard | Session points and a streak | No |
| Room size | Up to six people | Up to six people |
Play together
Start a game
On the Play screen, tap Play with a friend and choose Word or Groups.
Send the invite
Share the link from the invite sheet, or copy it into any chat.
Play on one board
Everyone who opens the link lands on the same board. Anyone can type a guess, pick words, open a clue or use a booster. You see each other typing and picking, live.
Deal the next one
When a puzzle ends, anyone can deal the next and switch between Word and Groups. Everyone’s screen follows.
- Scoreboard: 3 points for the guess that wins a word puzzle and 1 point for each group found, plus a count of puzzles solved in a row.
- Reactions: send 👏 🔥 😂 😮 💡 or ❤️. They float up on everyone’s screen, or show as a short message when motion is reduced.
- Rewards: everyone who made a move earns XP, and coins when the puzzle is solved. Coins from friend games are capped at 60 a day.
- Shared puzzles are drawn from the Journey’s puzzles, but playing them doesn’t move your Journey level or touch your daily results.
Phone a friend
Call for help
On a daily or Journey puzzle you haven’t finished, tap the phone button in the game bar.
Share the link
Your friend opens it and lands right on your board, with your guesses so far.
Solve it together
You see each other type, live, and every guess is marked with who made it. Either of you can guess or open a clue. In the Journey, either of you can use a booster, paid by whoever taps.
- The result, stars, streak and rewards are yours. Helpers earn some XP and a few coins when the puzzle is solved.
- A daily solved with help still counts for your stats and streak, but daily ranks list solo solves only.
- Daily puzzles have no boosters, with or without friends.
- A finished puzzle can’t be shared this way. Start a new one, or use Play together.
Invites and links
- An invite link looks like puzzle.nwudu.com/?room= followed by a code. Anyone with the link can join until the room has six people.
- Friends don’t need an account. A guest profile is made for them automatically.
- A room’s link stops working after 48 hours with no activity.
- If a phone sleeps or the signal drops, the game reconnects by itself and catches up.
- Share links only with people you want to play with.
What rooms don’t do
- There is no voice or text chat. You share live typing, moves and quick reactions.
- Live typing and reactions are passed straight to the other players and aren’t stored.
- Rooms need an internet connection. The offline Journey is for solo play.
Challenge links are different
After a daily puzzle, Share adds a challenge link to your result. A friend who opens it sees how you did and plays the same daily puzzle on their own, until the next reset at 00:00 UTC. Nobody shares a board, and their result counts as their own.
Ready to play?
Today’s word and groups are waiting, and so is your next Journey level.
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